“The greatest ideas are the simplest.” – William Golding
@ FingerTAINMENT, we take a minimalist approach to game graphics & visual elements. Our goal is to allow visually impaired gamers to play the same game with sighted gamers and for sighted and visually impaired gamers to share a common subject. We make sure our games are comfortable-to-view by avoiding visually stressful graphics or screen effects. We make our games truly accessible via the use of large clear objects and slower speed settings to improve playability for children, low vision users and silver gamers.
Eye Comfort
Digital eye strain could be a big problem for players. Most modern games require lengthy involvement to finish, forcing players to stay focused on over-stunning graphics and effects during their playtime. This can lead to excessive stress on the eyes, blurred vision, and other issues if timely breaks aren’t available.
It is quite often that the very best game designs are those that strip away all that is unnecessary, all fluffy effects, and leave us with a simple play idea that speaks to our mind. Our games use beautiful and simple graphics embedded with cleverly thought out game concepts.
Accessibility & Flexibility
Our games come with special display mode that features high contrast color schemes and adjustable speed settings. Larger game objects make viewing much easier for players with weaker vision. Contrast is an attribute very useful for low vision players since an increase in it can ensure that the on-screen game objects are clearly defined and easily identified. Slower movement of these objects introduces less stress on the players as well. Simple gameplay allows everyone to enjoy the gameplay together without unnecessary complexity.
Take HarryRabby 2 for example, display color scheme and game speed are all adjustable:
When designing accessible games, we are following the guidelines offered by http://gameaccessibilityguidelines.com whenever practical.
FYI: Some of our games are particularly designed to be operated under one hand mode (single switch gaming). In other words, they may be played with just a switch, through single keypress, mouse click, or external switch. We have a special site devoted to our one-switch game offerings: www.oneswitchgame.com