Low Vision Support

All of our games support low vision gaming.

Low vision generally refers to impairment that impacts a person’s vision. Difficulty reading screen output is often the most common complaint regarding low vision. Problem associated with lighting is another (hesitancy in bright light or low light…etc). Color blindness is also quite common (we have another post with details on what we are trying to address: http://fingertainment.com/wp/index.php/2018/02/11/low-vision-what-we-are-trying-to-address/).

Our games feature adjustable size, speed and/or screen color mode. They are tuned for players with weak vision. We want to make sure they can enjoy the fun of action games just like the normal players.

High contrast ratio can be enabled. Larger objects can be chosen, which are easier to be distinguished on screen. Most importantly, they are differentiated by their look (and not just by their colors). Unnecessary moving objects are avoided, and most screen elements are in plain colors so that visual distraction can be minimized.

The games are playable using PC and mobile devices that support HTML5 and WebGL  (most devices on the market are compatible).

 

 

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